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1 | 1 |  |
2 | | - |
| 2 | + |
3 | 3 | [](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/cmake_ubuntu.yml) |
4 | 4 | [](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/cmake_windows.yml) |
5 | 5 | [](https://github.com/BehaviorTree/BehaviorTree.CPP/actions?query=workflow%3Aros1) |
6 | 6 | [](https://github.com/BehaviorTree/BehaviorTree.CPP/actions?query=workflow%3Aros2) |
7 | 7 | [](https://github.com/BehaviorTree/BehaviorTree.CPP/actions/workflows/pixi.yaml) |
8 | 8 |
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9 | | -# BehaviorTree.CPP 4.5 |
| 9 | +# BehaviorTree.CPP 4.6 |
10 | 10 |
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11 | 11 | <p align="center"><img width=350 src="animated.svg"></p> |
12 | 12 |
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@@ -40,14 +40,6 @@ You can learn about the main concepts, the API and the tutorials here: https://w |
40 | 40 | If the documentation doesn't answer your questions and/or you want to |
41 | 41 | connect with the other **BT.CPP** users, visit [our forum](https://github.com/BehaviorTree/BehaviorTree.CPP/discussions) |
42 | 42 |
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43 | | -## Previous version |
44 | | - |
45 | | -Version 3.8 of the software can be found in the branch |
46 | | -[v3.8](https://github.com/BehaviorTree/BehaviorTree.CPP/tree/v3.8). |
47 | | - |
48 | | -That branch might receive bug fixes, but the new features will be implemented |
49 | | -only in the master branch. |
50 | | - |
51 | 43 | # GUI Editor |
52 | 44 |
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53 | 45 | Editing a BehaviorTree is as simple as editing an XML file in your favorite text editor. |
@@ -105,6 +97,13 @@ You can contact the primary author, **dfaconti@aurynrobotics.com**, to discuss y |
105 | 97 |
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106 | 98 | [](https://star-history.com/#BehaviorTree/BehaviorTree.CPP&Date) |
107 | 99 |
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| 100 | +## Previous version |
| 101 | + |
| 102 | +Version 3.8 of the software can be found in the branch |
| 103 | +[v3.8](https://github.com/BehaviorTree/BehaviorTree.CPP/tree/v3.8). |
| 104 | + |
| 105 | +That branch might receive bug fixes, but the new features will be implemented |
| 106 | +only in the master branch. |
108 | 107 |
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109 | 108 | # License |
110 | 109 |
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