From 1f740be89e94d411324e2ac3998fe5d36cc06125 Mon Sep 17 00:00:00 2001 From: RJ Nowling Date: Thu, 16 Oct 2025 18:43:29 -0500 Subject: [PATCH] Fix spelling mistake --- .../tutorials/how-buttons-ardu/how-to-buttons-ardu.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/content/hardware/11.accessories/modulino-nodes/modulino-buttons/tutorials/how-buttons-ardu/how-to-buttons-ardu.md b/content/hardware/11.accessories/modulino-nodes/modulino-buttons/tutorials/how-buttons-ardu/how-to-buttons-ardu.md index 1ff1957351..1bd881caf4 100644 --- a/content/hardware/11.accessories/modulino-nodes/modulino-buttons/tutorials/how-buttons-ardu/how-to-buttons-ardu.md +++ b/content/hardware/11.accessories/modulino-nodes/modulino-buttons/tutorials/how-buttons-ardu/how-to-buttons-ardu.md @@ -297,7 +297,7 @@ An example sketch, AddressChanger, is also included with the library inside the - Connect the module to your board, remove any other modules that might be in the chain. Connection must be via I²C. - Upload the sketch. - Open the Serial Monitor. -- Text should now appear. Make sure the correct bauld-rate is selected if the displayed characters seem corrupted. +- Text should now appear. Make sure the correct baud rate is selected if the displayed characters seem corrupted. ![Expected console output](assets/adressChanger.png) @@ -346,4 +346,4 @@ Now that you've learned how to use your Modulino Buttons, you're all set to inte - Create a simple menu system where each button performs a different function. - Build a game controller for a simple arcade-style game. - Use the buttons to control other Modulino devices in your project. -- Design an interactive installation where button presses trigger different visual and audio effects. \ No newline at end of file +- Design an interactive installation where button presses trigger different visual and audio effects.