@@ -30,7 +30,7 @@ should add EDM4U as a
3030[ package dependency] ( https://docs.unity3d.com/2019.3/Documentation/Manual/upm-dependencies.html )
3131in your package manifest (` package.json ` ):
3232
33- ```
33+ ``` json
3434{
3535 "dependencies" : {
3636 "com.google.external-dependency-manager" : " 1.2.178"
@@ -68,7 +68,7 @@ Check out [troubleshooting](troubleshooting-faq.md) if you need help.
6868EDM4U is available on
6969[ OpenUPM] ( https://openupm.com/packages/com.google.external-dependency-manager/ ) :
7070
71- ```
71+ ``` shell
7272openupm add com.google.external-dependency-manager
7373```
7474
@@ -118,7 +118,7 @@ For example, to add the Google Play Games library
118118(` com.google.android.gms:play-services-games ` package) at version ` 9.8.0 ` to the
119119set of a plugin's Android dependencies:
120120
121- ```
121+ ``` xml
122122<dependencies >
123123 <androidPackages >
124124 <androidPackage spec =" com.google.android.gms:play-services-games:9.8.0" >
@@ -147,7 +147,7 @@ package if it's not found. If your Android dependency is located on Maven
147147central it's possible to specify the package simply using the ` androidPackage `
148148element:
149149
150- ```
150+ ``` xml
151151<dependencies >
152152 <androidPackages >
153153 <androidPackage spec =" com.google.api-client:google-api-client-android:1.22.0" />
@@ -305,7 +305,7 @@ Dependencies for iOS are added by referring to CocoaPods.
305305
306306For example, to add the AdMob pod, version 7.0 or greater with bitcode enabled:
307307
308- ```
308+ ``` xml
309309<dependencies >
310310 <iosPods >
311311 <iosPod name =" Google-Mobile-Ads-SDK" version =" ~> 7.0" bitcodeEnabled =" true"
@@ -332,7 +332,7 @@ Manager > iOS Resolver > Settings` menu.
332332
333333In order to modify the generated Podfile you can create a script like this:
334334
335- ```
335+ ``` csharp
336336using System .IO ;
337337
338338public class PostProcessIOS : MonoBehaviour
@@ -366,7 +366,7 @@ easy for plugin users to manage PM registry servers.
366366
367367For example, to add a registry for plugins in the scope ` com.coolstuff ` :
368368
369- ```
369+ ``` xml
370370<registries >
371371 <registry name =" Cool Stuff"
372372 url =" https://unityregistry.coolstuff.com"
@@ -765,7 +765,7 @@ For example, the following command will import the
765765` MyPluginProject ` and export the entire Assets folder to
766766` MyPlugin.unitypackage ` :
767767
768- ```
768+ ``` shell
769769Unity -gvh_disable \
770770 -batchmode \
771771 -importPackage external-dependency-manager-1.2.46.0.unitypackage \
@@ -792,14 +792,14 @@ To build this plugin from source you need the following tools installed: * Unity
792792
793793You can build the plugin by running the following from your shell (Linux / OSX):
794794
795- ```
795+ ``` shell
796796./gradlew build
797797
798798```
799799
800800or Windows:
801801
802- ```
802+ ``` shell
803803./gradlew.bat build
804804```
805805
@@ -810,13 +810,13 @@ If Java 11 is not your default Java command, add
810810
811811You can run the tests by running the following from your shell (Linux / OSX):
812812
813- ```
813+ ``` shell
814814./gradlew test
815815```
816816
817817or Windows:
818818
819- ```
819+ ``` shell
820820./gradlew.bat test
821821```
822822
@@ -862,7 +862,7 @@ For instance, by running the following command, it only runs the Unity
862862integration tests that does not requires GPU, but exclude tests for Android
863863Resolver module and iOS Resolver module.
864864
865- ```
865+ ``` shell
866866./gradlew test \
867867 -PINTERACTIVE_MODE_TESTS_ENABLED=0 \
868868 -PINCLUDE_TEST_TYPES=" Integration" \
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