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[ILSpy](https://github.com/icsharpcode/ILSpy) | Cross-platform .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more).
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[DotPeek](https://www.jetbrains.com/decompiler/) | JetBrains DotPeek is a free .NET Decompiler and Assembly Browser.
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[dnSpyEx](https://github.com/dnSpyEx/dnSpy) | Unofficial revival of the well known .NET debugger and assembly editor, dnSpy.
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[dnSpyEx](https://github.com/dnSpyEx/dnSpy) | Unofficial revival of the well known .NET debugger and assembly editor, dnSpy. <br /> **Fork of ``dnSpy``.**
[dnSpy](https://github.com/dnSpy/dnSpy) <br />  | dnSpy is a debugger and .NET assembly editor. You can use it to edit and debug assemblies even if you don't have any source code available.
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[MegaDumper](https://github.com/CodeCracker-Tools/MegaDumper) <br />  | To extract missing DLLs from managed Directory.
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[dnSpy](https://github.com/dnSpy/dnSpy) <br />  | dnSpy is a debugger and .NET assembly editor. You can use it to edit and debug assemblies even if you don't have any source code available. <br /> **Working but you can use ``dnSpyEx`` instead.**
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Tool | Description
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[AssetRipper](https://github.com/AssetRipper/AssetRipper) | AssetRipper is a tool for extracting assets from serialized files (CAB-*, *.assets, *.sharedAssets, etc.) and assets bundles (*.unity3d, *.bundle, etc.) and converting them into the native Unity engine format. It's a fork of ``uTinyRipper``.
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[AssetRipper](https://github.com/AssetRipper/AssetRipper) | AssetRipper is a tool for extracting assets from serialized files (CAB-*, *.assets, *.sharedAssets, etc.) and assets bundles (*.unity3d, *.bundle, etc.) and converting them into the native Unity engine format. <br /> **Fork of ``uTinyRipper``.**
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[Unity Assets Bundle Extractor](https://github.com/SeriousCache/UABE) | UABE is an editor for 3.4+/4/5/2017-2021.3 .assets and AssetBundle files. It can create standalone mod installers from changes to .assets and/or bundles.
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[QuickBMS](https://aluigi.altervista.org/quickbms.htm) with [this script](https://aluigi.altervista.org/bms/unity.bms) or [this one for webplayer](https://aluigi.altervista.org/bms/unity3d_webplayer.bms) | universal script based files extractor and reimporter. QuickBMS supports tons of games and file formats, archives, encryptions, compressions, obfuscations and other algorithms.
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[DevXUnityUnpacker](https://devxdevelopment.com/Unpacker) | A (paid) tool with a friendly GUI meant for restoring unity projects by inputting the built game/app including a previewer for individual files as image, hex, text etc.
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[uTinyRipper](https://github.com/mafaca/UtinyRipper) <br />  | (This project is no longer maintained, use AssetRipper Instead) uTinyRipper is a tool for extracting assets from serialized files (CAB-\*, \*.assets, \*.sharedAssets, etc.) and assets bundles (\*.unity3d, \*.assetbundle, etc.) and conveting them into native Engine format.
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[uTinyRipper](https://github.com/mafaca/UtinyRipper) <br />  | uTinyRipper is a tool for extracting assets from serialized files (CAB-\*, \*.assets, \*.sharedAssets, etc.) and assets bundles (\*.unity3d, \*.assetbundle, etc.) and conveting them into native Engine format. <br /> **Use ``AssetRipper`` Instead**
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[Unity Studio / AssetStudio](https://github.com/RaduMC/AssetStudio) <br />  | AssetStudio is an independent tool for exploring, extracting and exporting assets.
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[Unity Assets Explorer](https://zenhax.com/viewtopic.php?t=36) <br />  | Unity Assets Explorer is used to view the contents of Assets-files (Unity 3D engine). Allows you to: Extract all files, extract one file (from context menu), convert tex-files into a picture format DDS (on extraction), import the changed DDS-images to the archive.
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Some of these tools can do more than just extract assets.
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> **Do not use UnityEX**, it is most likely a virus.
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