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@@ -83,11 +83,13 @@ Install [Pixman](https://pixman.org/) before selecting the corresponding rendere
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`Mado` supports multiple graphics backends. Choose one based on your deployment scenario:
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- SDL: Cross-platform desktop development with hardware acceleration
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- WebAssembly: Lightweight browser deployment using native Canvas API
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- Linux framebuffer (fbdev): Direct hardware access for embedded Linux
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- VNC: Remote display via Virtual Network Computing protocol
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- Headless: Testing and automation without display output
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`Mado` uses SDL2 as the primary development and demonstration backend, providing cross-platform graphics with hardware acceleration. For other backend options (Linux framebuffer, VNC, headless), see [docs/backends.md](docs/backends.md).
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`Mado` uses SDL2 as the primary development and demonstration backend, providing cross-platform graphics with hardware acceleration.
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For web deployment, a dedicated WebAssembly backend directly uses the browser's Canvas API without SDL dependency, significantly reducing binary size. For all backend options and detailed build instructions, see [docs/backends.md](docs/backends.md).
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Install the [SDL2 library](https://www.libsdl.org/):
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